PC specs / Console performance

What each console actually renders

PS5, PS5 Pro and Series X each offer a 30 fps quality mode and a 60 fps performance mode. These are the numbers underneath those two labels — measured from the running game rather than taken from a store page.

Sophia stands on a cliff path above a sunlit bay, looking down at a ruined stone city built into the headland
Crete, and the reason the game keeps stopping to let you look at it.

PS5 / Series X

ModeRenders atPresented as
30 fps quality1440pupscaled to 4K
60 fps performance1080pupscaled to 1440p

PS5 Pro

ModeRenders atPresented as
30 fps3200×1800PSSR/TAA to 2160p
40 fps2560×1440PSSR/TAA to 2160p
60 fps2240×1260PSSR/TAA to 1440p

Series S

ModeRenders atPresented as
30 / 40 fps1920×1080no upscaling

Reading the trade

On a base PS5 or Series X the choice is 1440p at 30 or 1080p at 60. The resolution drop is real, and so are small reductions in draw distance and how often distant characters animate — but for a game built on parry timing, the extra fluidity is usually the better half of that trade.

Series S is the outlier: it renders at 1080p with no upscaling at all, and offers 30 or 40 fps rather than a 60 fps option.

Frame-rate and resolution analysis across consoles, for anyone deciding where to play it.

Where to go next