Out now · $49.99 · Asobo Studio

Resonance: A Plague Tale Legacy Wiki

Action-Adventure · Single-player · 14 chapters · 275 collectibles

A prequel set on Crete, fifteen years before A Plague Tale: Requiem, following a plunderer called Sophia rather than Amicia and Hugo. Reviewers landed on 85.

And 6.2% of the people who bought it have finished it. Thirteen of the 14 chapters award an achievement the moment you clear them, Steam publishes how many owners hold each one, and that makes the difficulty curve a matter of record rather than an opinion. This site is built on that one fact.

The publisher's own launch trailer — a minute of what the game looks like in motion.

Where the players go

Read top to bottom, this is fourteen numbers that describe the same group of people getting smaller. Nothing here is an estimate — each bar is one achievement’s global unlock rate, pulled from Steam and refreshed daily.

The steepest single fall right now is between chapter 4 and chapter 5, which loses 33% of the players who reached it. That is the wall worth preparing for, and it is computed rather than asserted, so it moves when the data does.

What the curve means →
  1. Ch I Blood Ties84.8%
  2. Ch II Felons70.8%
  3. Ch III Those before us50.7%
  4. Ch IV From Hell It Rose35.2%
  5. Ch V Desolation it wrought23.6%
  6. Ch VI What Lies Beneath20.1%
  7. Ch VII Death it sowed15.3%
  8. Ch VIII Resonance14.3%
  9. Ch IX Night has come11.9%
  10. Ch X Parallel paths8.7%
  11. Ch XI Patera7.2%
  12. Ch XII Fading Light6.7%
  13. Ch XIII As one6.3%
  14. All Every chapter cleared6.2%

What the game looks like

Crete in 1334 and the Minoan world underneath it, in the publisher’s own screenshots. Sophia is a smuggler, not a child hiding from rats — this entry fights back.

Sophia stands on a cliff path above a sunlit bay, looking down at a ruined stone city built into the headland
Crete, and the reason the game keeps stopping to let you look at it.
Sophia mid-swing with a sword against four armed enemies in a grove of dead trees, one of them carrying a round shield
Four at once, one of them shielded. This is the fight the parry achievements are describing.
An enormous bull-headed statue fills the end of an underground hall, with small figures and offerings gathered at its base
The store page promises a mythical creature at the heart of a curse. This is the game showing you which one.
Sophia holds a light source in a stone chamber; a circular floor mechanism and a carved door glow with pale blue symbols
Light against carved stone. The blue is the visual language the game uses for the Minoan side of things.
Sophia stands surrounded by tall glowing blue crystalline growths that trail light across the ground
The blue crystal motif recurs throughout, and one chapter achievement is simply called Resonance.
Sophia walks as a small silhouette down an enormous dark colonnaded hall lit by shafts of light through the mist
For a series that made its name on rat swarms, this one spends a lot of its time being quiet.

What the achievements give away

Achievement descriptions name systems the marketing never mentions. These are the game’s own words, and the percentage beside each is how many owners have actually done it.

  • Returning the favor

    29.9%

    Kill an Archer with a throwing knife

  • Sharp enough for you?

    26.2%

    Kill 25 enemies with a critical strike

  • Cannon fodder

    15.7%

    Lure a Brute into killing 1 soldier while in a rage

  • Untouchable

    15.3%

    Successfully parry 6 attacks in a row

  • Skilled maneuverer

    10.4%

    Stun 3 enemies at the same time using the skill Echo's Return

  • Overboard

    8.4%

    Kill 20 enemies by pushing them down a drop

All 9 combat achievements, plus what each one tells you about how the fighting is meant to be played, are on the combat page.

Watch instead

Four videos worth the time, each for a different reason. Posters load with the page; nothing is requested from YouTube until you press play.

Sets up Sophia, Crete and the two timelines without spoiling where it goes.
A review recorded after completing everything — rare, and the closest thing to a report from inside the small group that finishes the collections.
A complete run in one video. Its length is also the most direct answer to how long the game is.
Frame-rate and resolution analysis across consoles, for anyone deciding where to play it.

That full run is 7h 54m long, which is the most direct answer anyone has to how much game this is.

Frequently asked questions

The short versions. The full FAQ covers what people actually search — rats, length, whether this is Plague Tale 3, and where it runs.

+How many chapters does Resonance: A Plague Tale Legacy have?

Fourteen. Thirteen of them award a hidden achievement on completion, and finishing the fourteenth, What remains, awards A new beginning for clearing every chapter.

+How many people actually finish it?

Of everyone on Steam who owns the game, 6.2% have cleared every chapter — roughly one in sixteen. That figure is from Steam's own public achievement statistics and it moves every day, partly because people are still playing and partly because every new sale adds an owner who has not started yet.

+Is it a sequel to A Plague Tale: Requiem?

It is a prequel. Resonance is set in 1334, fifteen years before Requiem, and follows Sophia on the Greek island of Crete rather than Amicia and Hugo.

+What is the dual-timeline mechanic?

The game moves between the Middle Ages and the Minoan period, and what happens in the Minoan past changes the medieval present. It is also why one collectible set is far harder to complete than the others — a relic missed in one timeline is not waiting for you in the other.

+How many collectibles are there?

275 across five categories: 200 Resonance Points, 37 Relics of the Present and the Past, 30 Charms, 8 Blades from the Heroes' Graves. Five of the Charms are Theseus' Echoes, which come from Axe Chalices rather than chests.

+Is it on Game Pass?

Yes — it was on Xbox Game Pass from day one, and supports Xbox Play Anywhere. On PC it is also sold on Steam and the Epic Games Store.